Ghost of Tsushima: Materials/Textures

A look at some of the materials I created for use in Ghost of Tsushima. While I wasn't specifically tasked with creating materials, I was given the freedom to contribute to our library If I saw the opportunity or if a need arose.

Trim material I created using Substance Designer and Photoshop.

Trim material I created using Substance Designer and Photoshop.

Blend Shader I created using our material library.

Blend Shader I created using our material library.

Rope material created in Substance designer.

Rope material created in Substance designer.

Worn wood material created using some old school methods that can still produce pretty decent results.

Worn wood material created using some old school methods that can still produce pretty decent results.